A downloadable game

Get this game and 3 more for $10.00 USD
View bundle
Buy Now
On Sale!
50% Off
$7.50 $3.75 USD or more

Grim Dungeons & Ancient Lore is a solo fantasy dungeon crawling game that takes you on an adventure through dark and dangerous dungeons. Create your hero, choose your class (Fighter, Archer, or Wizard), and explore a world of magic and monsters - all by yourself!

What's inside:

  • Easy-to-learn rules that get you playing quickly.
  • A simple dice-rolling system using only two six-sided dice.
  • Randomly generated dungeons for endless replayability.
  • Exciting challenges, including traps, events, and of course ... monsters.
  • A unique character development system with talents, items, and artifacts.
  • Old-school layout and design for a classic pen-and-paper RPG feel.

If you're looking for a fun and challenging solo RPG experience, Grim Dungeons & Ancient Lore is the perfect game for you!

To play you will need:

  • 2 six-sided dice.
  • A few sheets of graph paper.
  • Pencil and eraser.
  • The 56-page core rulebook with all game information.

> Download the Quickstart Rules for free

A game by Sasha Jarkaz - jarkaz.itch.io
Inspired by oldschool roleplaying games of the eighties and nineties.
Layout by Sasha Jarkaz

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSasha Jarkaz
GenreRole Playing
TagsDice, Dungeon Crawler, Fantasy, Roguelike, rules-lite, Singleplayer, solitaire, solo, Solo RPG
Average sessionAbout a half-hour
LanguagesGerman, English

Purchase

Get this game and 3 more for $10.00 USD
View bundle
Buy Now
On Sale!
50% Off
$7.50 $3.75 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.75 USD. You will get access to the following files:

GDAAL_Core_Rulebook_English_v06.pdf 7.1 MB
GDAAL_Core_Rulebook_English_Spreads_v06.pdf 7.1 MB
GDAAL_Grundregelwerk_Deutsch_Spreads_v06.pdf 9.7 MB
GDAAL_Grundregelwerk_Deutsch_v06.pdf 9.7 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

Can't afford it now? That's okay! Get a taste with a community copy!

If you take a free copy, and you enjoy the game, please consider leaving a few nice words in a review.

  • New community copies are added for each review left

Download demo

Download
GDAAL_Quickstart_Rules_English_v02.pdf 8.2 MB
Download
GDAAL_Charakterbogen_A4_v02.pdf 666 kB
Download
GDAAL_Character_Sheet_A4_v02.pdf 663 kB
Download
Monster_Cards_Lvl1-6_EN.pdf 2.2 MB

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

Bonjour.

Quelle a été la volonté à travers la création de ce système. Notamment face à 4AD ou 2D6

(+1)

Hello!  I'm reading through the English rules and this sounds like a lot of fun!  Did you base these rules off of any other game to start with?

One thing I did notice with the English translation, there are some missing bits?  You have 1W6 instead of 1D6 in a some spots.  Also, under the dungeon creation rules, for Passage Contents you have "Umherstreifendes Monster (Stufe des Monsters = Charakterstufe -1)".  I haven't used google translate to look it up yet, but that would be something to look into if you do another draft.

Once again though, this looks like a lot of fun and I can't wait to give it a go!

Thanks for pointing out the translation errors. I'll be uploading an updated version in the coming days.

To answer your question: I've drawn inspiration from a wide variety of board game dungeon crawlers over the years. Specifically, the dungeon generation is based on the Dungeon Master's Guide (DMG) for Dungeons & Dragons as well as Paul Bimler's 5e Solo Gamebooks. I also played a lot of Four Against Darkness. As for the combat and character system, those are built upon drafts from a sci-fi role-playing game I developed many years ago.

Yeah, it's definitely a lot of fun! Hang in there during your first runs, sometimes they don't end so well. :)

(+2)

wanna try u.u